Hex Kit comes with some old school tiles, and I made this map while I was making sure they worked. These classic tiles come with coasts and stuff just like the new school tiles, but they are much more in the style of the oldest of hex maps: black & white, centered icons, etc. They’re still hand drawn with my own mits though. Classic black & white tiles are the tiles that come bundled with the app, out of the gate. Click here to get the map and have fun, just don’t use it commercially.
Holy shit folks, it is finally available on DTRPG and Roll20. This is the my first solo project to hit the market, and I couldn’t be more happy with the results. If you’re coming here for the first time, Hex Kit was a summer long art project I took on in between map commissions. The last two weeks of production though, I hit it super hard and the kit grew to double in size and scope. I also only spent like 20 hours in those two weeks sleeping. It is a collection of 1,000 hand drawn, hand painted hex tiles. You use them to make your own hex maps! The purchase comes with both 200 DPI single tile files, and 600 DPI tile sheets for print quality maps.
I’ve spent so much time hyping this project up I don’t even know what to say about it.
Like I said, it is a lot of hex tiles you can use to make your own maps. It works best in GIMP or other photo editing software. It also works really well in Roll20 if you don’t mind resizing things. Which you have to anways because I think there is a resizing bug in their system right now. I made some really dumb tutorial videos that you can watch to see how easy this thing is to use. Here is the tutorial for GIMP and here is the tutorial for Roll20.
Before I talk about how this pack came to be, I want to thank a few people: my gal pal Shasta, who stayed up all night with me on a couple of occasions digitizing the art work and making sure I didn’t crash. I want to thank Ross for putting together RPG Talk and everyone who hangs out in there; you guys are total babes who didn’t let me quit when I really should have just quit. Scott and Meredith over at DTRPG are also babes, they took my bug report seriously and made sure this project didn’t get lost because of it. If you’ve heard about Hex Kit, but don’t know me, that is probably thanks to Brad. I owe you some smooches brad. Stellarwolf needs a big high five too, he was a voice of reason and support when it looked like I wouldn’t be able to bring support to Roll20, so if you’re using it there and you see him on the forums give him some love. Also I want to thank Frank Ocean for releasing ‘Blond’ when he did, getting me through the tough times.
More info after the jump.Continue Reading
First and foremost, here is a free map for you to toss your players in and watch them die; it is the Dreadhole. We all hear of the shortbeards digging too deep, but how deep is too deep? What is down there? I don’t know, maybe you do. I wanted to scratch more into this one, adding more scaffolding and detail but some new paid commissions have dropped into my lap and I am increasingly paying real live bills with those. And I lost a couple of days of work time due to halloween. So here it is:
This map is free; just do not use it commercially. If you would like to. Don’t. Email me sometime though and we can talk getting you something good. Click to embiggen. Two images. Assume that in the second image (floor two) the two turrets are open to the air, but the inner black is tar-sealed wood roofing.