Ubiquitous Space Movie Trap Joke / DEATH EVENTS

trap

This is a trap.  This is a trap that will likely kill someone first try.  Mechanically, it should be rather obvious, but just in case: this platform appears as if the rest of the floor, but not quite.  A sword is stabbed into this dubiously innocuous floor, and it is shining in the torchlight.  Quiet magic may be involved or maybe just physics, but the sword has stapled the platform (precariously) to the very tip   If the sword is removed the platform will teeter towards whichever side is heaviest, dumping the slow to react or very heavy into something terrible.  Maybe the platform is weighed in such a manner that it will right itself after much teetering.  The sword is only worth 5gp, and is made of cheap brass.

In fantasyland role playing games there is not often a meaning in death and those deaths are frequent and maybe that is why they have no meaning.  The meaning doesn’t have to be deep, but something interesting has room to happen there.  Jessup the Strong Fighter rolls all ones and is suddenly taking a dirt nap, and while a new character is being rolled all of Jessup’s compatriots are bickering about who gets her shit.  Through her death, something weird is happening.Continue Reading

An Unkeyed Map: City on The Sea

SPCITY001

If I were going to use this map in my game it would be called Greycove City and it would have some badass street names, and some really in depth descriptions of customs and superstitions and probably some conflict.  But presented here, is an unkeyed map I drew and then scanned, then turned into a png to slap into your own game and you can make up your own shit for it because I have some better things to do right now.  It will fit into your world near the sea, and will likely be a major point of commerce and skullduggery.  Not a whole lot of farming.  You shouldn’t have to do all the work though, so here is a 4d12 system for naming the major streets.

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