The City Kit tiles were some of my favorite to illustrate for the ‘Traveling Through Dangerous Scenery’ official Hex Kit tile set, and I wanted to show off what kind of cool maps you can make with them. So here it is, a city map. Click the picture for a high res version.
For those y’all just joining us, these hex kit tiles are drawn my by with my tired hands inside tiny hexagonal stamped stencils. You can then use them with Hex Kit to make your own super tight city maps like this one.
Hex Kit comes with some old school tiles, and I made this map while I was making sure they worked. These classic tiles come with coasts and stuff just like the new school tiles, but they are much more in the style of the oldest of hex maps: black & white, centered icons, etc. They’re still hand drawn with my own mits though. Classic black & white tiles are the tiles that come bundled with the app, out of the gate. Click here to get the map and have fun, just don’t use it commercially.
It is here, dear reader, The RPG Zine for Kids Who Read Good And Do Other Stuff. I called it PERIL though, and I painted in it spooky letters to put on top of the cover art. Yes, I used some paint to do something I could have done fine with a marker, font, or leaky octopus. But it is about the process, isn’t it? More on the process in a later paragraph. You may notice also, dear reader, that I gave it a number. 00. This is a good number to choose if you plan to do a 01, but no one will notice if you don’t. I also did not paint a spooky 00 to go on this one (but if I did, the zeros would have super evil lines crossing them diagonally so you would know they were a zero and not an o). That way if there is never a 01, no one will notice. It doesn’t lock me into doing spooky numbers all the time either, because numbers only look spooky in red and should look elegant otherwise. It has just short of enough content to get kids inspired. Some advanced S&B rules, die drop tables, monsters, a dungeon, and whatnot. It is written more like an activity book than a zine, really.
So no promise on ever having a PERIL 01, but here is PERIL 00. But before you click your grubby mouse all over this pristine new thing, I would like to tell you about how this zine almost didn’t happen. You may have to click a read more button to read this story.
tl;dr: the ballad of how This Zine That Was Supposed To Be Community Made But Almost Didn’t Happen And When It Did Happen It Broke A Printer And Is Basically Just Stuff I Grabbed Off My Own Website.
First and foremost, here is a free map for you to toss your players in and watch them die; it is the Dreadhole. We all hear of the shortbeards digging too deep, but how deep is too deep? What is down there? I don’t know, maybe you do. I wanted to scratch more into this one, adding more scaffolding and detail but some new paid commissions have dropped into my lap and I am increasingly paying real live bills with those. And I lost a couple of days of work time due to halloween. So here it is: