Hex Kit comes with some old school tiles, and I made this map while I was making sure they worked. These classic tiles come with coasts and stuff just like the new school tiles, but they are much more in the style of the oldest of hex maps: black & white, centered icons, etc. They’re still hand drawn with my own mits though. Classic black & white tiles are the tiles that come bundled with the app, out of the gate. Click here to get the map and have fun, just don’t use it commercially.
i illustrated maps for someone i consider legendary.
Eventually I will get into how 2015 was and what I will be doing in 2016, but first I would like to talk about some maps I illustrated for an adventure written by his majesty Mr. Ed Greenwood. What that means is my main man Schwalberto, as part of his kickstarter campaign, decided to throw some number of heavy pennies per word at Greenwood to write an adventure for the Shadow of the Demon Lord game. My understanding is that Greenwood once licked Schwalb at some convention and now they are effectively blood brothers or something.
Before I get into the adventure and show off some maps, I’d like to talk about the Forgotten Realms. The realms are a terrible place to game these days; your characters are likely to just occupy space in the area and not actually have any effect on the world. This isn’t really Greenwood’s fault so much as the realms have been such an important place at the table top since the early 80s that everything has been done. It is hard to feel like you’re in the world because the realms have been beaten to death, boiled like tapioca pearls to rehydrate, and then beaten again. I know that there isn’t a whole lot of love for the realms in the OSR world because it is too much, there is little left to the imagination. I don’t want to play in the realms because I want to play in uncharted territory (Greenwood if you read this, its me its not you). That being said, I love a few Forgotten Realms things: the infinity engine games, Neverwinter Nights, the Avatar trilogy of books, and Calimshan. As Greenwood is responsible for inspiring these arts & crafts, I tip my hat to him. It was a cool thing I got to do, make these maps. Here is a room down sampled to look like shit on your screen, and watermarked.
This was kind of an exercise in scale. I wanted to do an up close area and see how it turned out. I really like how it did come out, and likely this is the last map I will digitally trace, from here on out these will all be the original hand drawn maps with minimal edits. The problem is that a little bit of detail is lost when I start to mess with it in Inkscape. For instance, those trees lose a smidge of depth in the process. From here on out I will also be adding grids onto most of the maps. Anyways, until next time….